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Answer by SUMFX

I've just submitted my new package which can help you to get that effect. You can check the demo: http://forum.unity3d.com/threads/released-ultimate-unlit-ui-hearthstone-inspired-multilayer-shader.316310/

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Answer by SUMFX

For anyone who wondering how to achieve same Hearthstone card effects with custom shader on their game, my new plugin Ultimate Unlit & UI is just arrived to the store. For demo and other details...

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Answer by SUMFX

I'm not sure and not tested but you can try this; void Update () { float opacity = 0.2f; Debug.Log(string.Format("BEFORE: {0}", this.renderer.material.GetFloat("_Opacity")));...

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Answer by SUMFX

You are calling same object from itself: public class GreedySearch : MonoBehaviour { public GreedySearch gSearch; If this is just a typo then two components EnemyBrain and GreedySearch must be on same...

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Answer by SUMFX

For anyone who wondering how to achieve same Hearthstone card effects with custom shader on their game, my new plugin Ultimate Unlit & UI is just arrived to the store. For demo and other details...

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Answer by SUMFX

I would use Visual Studio 2013 CE since its FREE and there is an official UnityVS plugin.

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Answer by SUMFX

http://www.real-world-physics-problems.com/physics-of-billiards.html

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Answer by SUMFX

Same here. I've Unity 5 Pro Desktop license. Building x86 project and getting "Powered by Unity" splash. How to remove it?

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