Answer by SUMFX
I've just submitted my new package which can help you to get that effect. You can check the demo: http://forum.unity3d.com/threads/released-ultimate-unlit-ui-hearthstone-inspired-multilayer-shader.316310/
View ArticleAnswer by SUMFX
For anyone who wondering how to achieve same Hearthstone card effects with custom shader on their game, my new plugin Ultimate Unlit & UI is just arrived to the store. For demo and other details...
View ArticleAnswer by SUMFX
I'm not sure and not tested but you can try this; void Update () { float opacity = 0.2f; Debug.Log(string.Format("BEFORE: {0}", this.renderer.material.GetFloat("_Opacity")));...
View ArticleAnswer by SUMFX
You are calling same object from itself: public class GreedySearch : MonoBehaviour { public GreedySearch gSearch; If this is just a typo then two components EnemyBrain and GreedySearch must be on same...
View ArticleAnswer by SUMFX
For anyone who wondering how to achieve same Hearthstone card effects with custom shader on their game, my new plugin Ultimate Unlit & UI is just arrived to the store. For demo and other details...
View ArticleAnswer by SUMFX
I would use Visual Studio 2013 CE since its FREE and there is an official UnityVS plugin.
View ArticleAnswer by SUMFX
Same here. I've Unity 5 Pro Desktop license. Building x86 project and getting "Powered by Unity" splash. How to remove it?
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